The FigmaConfig2024 was filled with numerous interactions, learnings, and reflections on the evolving design practice. A lot of discussions particularly in light of AI taking more maturity in the digital industry. Indeed, the whole AI thing was a big deal at the event. Some panels focused on how generative AI will help designers make digital products and manage design systems. My key takeaway was that “prompt engineering is the art of getting the right answers by knowing how to ask the right questions“.
Continue reading FIGMACONFIG2024Tag: human
MASTERING STAKEHOLDER MANAGEMENT
A (un)comprehensive guide
Effective stakeholder management is a pivotal aspect of any design project. In today’s fast-paced environment, designers must communicate effectively with decision-makers. Stakeholder management ensures that all stakeholders are involved throughout the design process and that their feedback is considered.
Continue reading MASTERING STAKEHOLDER MANAGEMENTONE DESIGN SYSTEM FOR DIVERSE CORPORATE THEMES
TLDR – One Design System for Diverse Corporate Themes
Delivering a design system is one of the most formidable challenges for any design team committed to delivering digital experiences that unlock business value. This project is even more arduous when the team must adapt the components to multiple and diverse Corporate Identity design languages.
Continue reading ONE DESIGN SYSTEM FOR DIVERSE CORPORATE THEMESTHINGS I NEED TO IMPROVE IN 2024
TLDR – Transform my career in 2024: Three things I need to improve
This post is about things I need to improve during 2024. I want to work on delegating, planning, and ensuring the experience design team delivers a design that unlocks business value.
A few weeks ago, I posted about my design career and my first year as Global Head of Experience Design at Vorwerk International.
When I shared my post on LinkedIn, I received questions about what could have gone better. It made me realise there’s no rose without thorns and invited me to reflect on the bumps in the road of my first year in this new role.
Here are three things that didn’t work out for me during my first 365 days as Global Head of Experience at Vorwerk International.
Continue reading THINGS I NEED TO IMPROVE IN 2024MY FIRST YEAR AS THE GLOBAL HEAD OF EXPERIENCE DESIGN
As my design career stepped into the Global Head of Experience Design role, I realised the incredible impact this type of position can have on a designer. Through my reflections, I identified three key highlights that showcase the transformative power of this role: achieving a harmonious balance between work and personal life, elevating the visibility of design practices in corporate environments, and boldly confronting issues related to toxic positivity. These highlights remind me of the endless potential for growth and positive change that comes with taking on new challenges.
Continue reading MY FIRST YEAR AS THE GLOBAL HEAD OF EXPERIENCE DESIGN